Low storage warnings gallore :: Farthest Frontier General Discussions
Basically the same message but one for food and the other for goods, but I have loads of Root cellars, store houses, stockyards and the market, all well under 30% capacity.
Its pretty simple, just place your storage somewhere in the middle of your production and distribution as shown in the picture below. If it can't be right in the middle, try to make it slightly closer to production to keep your production numbers up, distribution should follow.
For the most part, you have access to all of the storage options at the beginning, at the moment though you are required to build them in order. The first storage building you get in the game as you start, it has a low - moderate storage capacity but will store anything and is mobile meaning that you can move it anywhere by clicking the wheel icon.
You're ready to store it, but not properly, and probably not logistically sound either. Food spoils slower in the Root Cellar, but by default food is allowed to be stored in ALL containers that accept food. This means your food could be stored in the root cellar, or maybe in the storehouse, maybe in your starting wagon.
The Stockyard is pretty well the same as the Storage Cart, except it offers slightly more storage space at the cost of it being immobile. It is effective for early game storage, should be used for storing building / raw materials.
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